Dungeons & Dragons and other tactical fantasy RPGs are also frequently paired with diagrams of dungeons – mysterious chambers drawn on square or hexagonal grid maps filled with treasure, traps, and horrors. ![]() The archetypical western fantasy novel invariably has an exotic fantasy map slipped in somewhere before the first chapter, drawn in an archaic style and filled to the brim with looming mountains and dark forests. These tabletop RPGs, in contrast, all let the players in a gaming group collaborate to design fictional locales – communities, cities, dungeons, and lands filled with interesting people and challenges. The brunt of world-building in most RPGs is borne by the game designers and Game Masters, who create descriptions of locations and NPCs, draw maps, and create threats and story hooks. ![]() One of the biggest thrills of tabletop roleplaying games like Dungeons & Dragons is the ability of participants to collectively create and define a fictional world filled with new people, communities and (generally fantastical) forms of life.
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